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Scanline Artifacts

Buried video treasures, ancient gaming lore, cool artifacts of a cathode ray past – come with me on an expedition through AV and video gaming history!

Tag: videogames

Console Tech, Controller Menagerie, playstationLeave a comment

The Great Kaleidoscopic Controller Menagerie, Part One

22nd Oct 202422nd Oct 2024 Sasha McAuliffe

Weird and wonderful controllers – and not so wonderful ones! First up: Cyber Connect’s Rensha Controller 2. Continue reading The Great Kaleidoscopic Controller Menagerie, Part One

Modern GamingLeave a comment

The Curious Tech Nostalgia of Zenless Zone Zero

19th Oct 202419th Oct 2024 Sasha McAuliffe

The last thing I expected when I first hit play on the launcher of this game was to be greeted by antique television technology. Continue reading The Curious Tech Nostalgia of Zenless Zone Zero

playstationLeave a comment

Bug Riders — Obscure PS1 Game? Yes. Hidden Gem? Well…

16th Oct 202416th Oct 2024 Sasha McAuliffe

Racing giant insects to compete in a Game of Kings to win a throne? Cool idea, right? Continue reading Bug Riders — Obscure PS1 Game? Yes. Hidden Gem? Well…

Amiga, c64, Computing, dosLeave a comment

Castle Master: An Eternity of Atmospheric Adventure

9th Oct 20249th Oct 2024 Sasha McAuliffe

For the fifth installment of its FREESCAPE engines, Incentive Software turned to Gothic Fantasy… dare you read on? Continue reading Castle Master: An Eternity of Atmospheric Adventure

Console Tech, playstation1 Comment

Blast Chamber — A 32-bit Gem Ready To Explode into New Life

2nd Oct 20242nd Oct 2024 Sasha McAuliffe

Rotating death chambers filled with hazards and multiplayer mayhem?

Enter the Blast Chamber… Continue reading Blast Chamber — A 32-bit Gem Ready To Explode into New Life

Console Tech, playstation1 Comment

The Emotion Engine-Powered Future that Never Was: Sony’s GSCube

24th Sep 202411th Nov 2025 Sasha McAuliffe

Sony’s GSCube aimed to revolutionize digital entertainment through real-time rendering and connectivity. Continue reading The Emotion Engine-Powered Future that Never Was: Sony’s GSCube

playstation2 Comments

The Case for Jumping Flash, Past and Present

5th Sep 20245th Sep 2024 Sasha McAuliffe

Why you should play Jumping Flash today and hope that the ideas it presents are revisited tomorrow. Continue reading The Case for Jumping Flash, Past and Present

c64, ComputingLeave a comment

The First True Survival Horror — Project Firestart

6th Aug 20245th Sep 2024 Sasha McAuliffe

Project Firestart is one of the most important games of its generation — and yet it still goes largely overlooked. Continue reading The First True Survival Horror — Project Firestart

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