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Scanline Artifacts

Buried video treasures, ancient gaming lore, cool artifacts of a cathode ray past – come with me on an expedition through AV and video gaming history!

  • Computing
  • Amiga
  • Console Tech
  • C64
  • DOS
  • Playstation
  • RPGs
  • Pages from the Past
  • Nintendo
  • Sega
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  • Modern Gaming
  • Controller Menagerie
  • Arcade
  • PC-98
  • Dreamcast
  • Game Boy
  • 3DO

Tag: retrogaming

Amiga, Computing2 Comments

The Artistry of Avril Harrison

30th Sep 202431st Mar 2026 Sasha McAuliffe

What links King Tut, a street urchin, and The Secret of Monkey Island? Let’s find out together! Continue reading The Artistry of Avril Harrison

Console Tech, Playstation1 Comment

The Emotion Engine-Powered Future that Never Was: Sony’s GSCube

24th Sep 202411th Nov 2025 Sasha McAuliffe

Sony’s GSCube aimed to revolutionize digital entertainment through real-time rendering and connectivity. Continue reading The Emotion Engine-Powered Future that Never Was: Sony’s GSCube

Computing1 Comment

Four Decades of Waltzing the Blue Danube – Elite at 40

20th Sep 202420th Sep 2024 Sasha McAuliffe

Strap yourselves into your Cobra cockpit as we chart the origins of this space trading pioneer. Continue reading Four Decades of Waltzing the Blue Danube – Elite at 40

C64, ComputingLeave a comment

To Boldly Go – Star Trek: The Rebel Universe

16th Sep 2024 Sasha McAuliffe

What links Lords of Midnight and the Starship Enterprise? Read on and find out… Continue reading To Boldly Go – Star Trek: The Rebel Universe

Amiga, ComputingLeave a comment

My First Gaming Generational Shift

8th Sep 20248th Sep 2024 Sasha McAuliffe

Where I wax nostalgia about a great leap from 8 to 16 bit. Continue reading My First Gaming Generational Shift

Playstation3 Comments

The Case for Jumping Flash, Past and Present

5th Sep 20243rd Jan 2026 Sasha McAuliffe

Why you should play Jumping Flash today and hope that the ideas it presents are revisited tomorrow. Continue reading The Case for Jumping Flash, Past and Present

Computing, DOSLeave a comment

One Fatal Flaw from Greatness – Protostar

27th Aug 202422nd May 2025 Sasha McAuliffe

Oh, Protostar. You came so far and got my hopes up way high, only to stumble and miss out on standing alongside the giants of space adventure games. It’s a damn shame too, as there’s a lot to like about you. Continue reading One Fatal Flaw from Greatness – Protostar

Amiga, Computing1 Comment

Working the Night/Shift – A ‘CypherPunk’ Adventure for AGA Amiga

8th Aug 20246th Feb 2025 Sasha McAuliffe

Boston, 2039.  Amid concerns over personal privacy and economic freedom, a young ‘Cyberpunk’ finds himself embroiled in a conspiracy that will shake the very foundations of global society.  Continue reading Working the Night/Shift – A ‘CypherPunk’ Adventure for AGA Amiga

C64, ComputingLeave a comment

The First True Survival Horror — Project Firestart

6th Aug 20245th Sep 2024 Sasha McAuliffe

Project Firestart is one of the most important games of its generation — and yet it still goes largely overlooked. Continue reading The First True Survival Horror — Project Firestart

Amiga, ComputingLeave a comment

The Adventures of Robin Hood: The Forgotten Open-World Game Pioneer

3rd Aug 202424th Nov 2025 Sasha McAuliffe

What if you wanted to be part of a living sandbox world that, given the opportunity, runs independent of your involvement but will react and change according to your actions? Such a game would be years away from those 16-bit days, right?

Wrong. It existed in 1991. Continue reading The Adventures of Robin Hood: The Forgotten Open-World Game Pioneer

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