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Scanline Artifacts

Buried video treasures, ancient gaming lore, cool artifacts of a cathode ray past – come with me on an expedition through AV and video gaming history!

  • Computing
  • Amiga
  • Console Tech
  • C64
  • DOS
  • Playstation
  • RPGs
  • Pages from the Past
  • Nintendo
  • Sega
  • Anime
  • Modern Gaming
  • Controller Menagerie
  • Arcade
  • PC-98
  • Dreamcast
  • Game Boy
  • 3DO

Tag: retrocomputing

ComputingLeave a comment

This Way to the Internet: MSN’s Desire to Gentrify the Web in 1996

30th Apr 202630th Apr 2026 Sasha McAuliffe

Let’s scramble over the wall into one of the walled gardens of the 90s web. Continue reading This Way to the Internet: MSN’s Desire to Gentrify the Web in 1996

PC-98Leave a comment

At First Blush: Tuned Heart (1996, PC-98)

2nd Feb 202610th Apr 2026 Sasha McAuliffe

Riding a PC-98 highway to the crime zone of the future. Continue reading At First Blush: Tuned Heart (1996, PC-98)

Anime, ComputingLeave a comment

Treasure Vaults of Y2K Anime Fandom: The Dokan Magazine Cover CDs

15th Jun 202515th Jun 2025 Sasha McAuliffe

Spanish language Y2K-era CD-ROM anime fandom at its finest and a resource for web historians of the future.. Continue reading Treasure Vaults of Y2K Anime Fandom: The Dokan Magazine Cover CDs

Amiga, ComputingLeave a comment

Pac-Man with a Gun – Amiga PD Arcade Anarchy

10th Feb 202520th Jan 2026 Sasha McAuliffe

Wobbly Legs, Blobs from Space, Pac-Man plus Firearm; all these I played instead of the real deal. Continue reading Pac-Man with a Gun – Amiga PD Arcade Anarchy

Computing, DOS2 Comments

Adventure Log #2: Darklands (1992)

30th Jan 202531st Jan 2025 Sasha McAuliffe

Join me as I go adventuring in Darklands’ vision of a dark fantasy 15th Century Europe. Continue reading Adventure Log #2: Darklands (1992)

C64, Computing1 Comment

Keeping Up with Commodore in the USA, Part One: Setting the Scene.

20th Jan 202527th Jan 2025 Sasha McAuliffe

Part one of a deep dive into the Commodore 64 on the other side of the Atlantic. Continue reading Keeping Up with Commodore in the USA, Part One: Setting the Scene.

Amiga, ComputingLeave a comment

My First Gaming Generational Shift

8th Sep 20248th Sep 2024 Sasha McAuliffe

Where I wax nostalgia about a great leap from 8 to 16 bit. Continue reading My First Gaming Generational Shift

Amiga, ComputingLeave a comment

The Adventures of Robin Hood: The Forgotten Open-World Game Pioneer

3rd Aug 202424th Nov 2025 Sasha McAuliffe

What if you wanted to be part of a living sandbox world that, given the opportunity, runs independent of your involvement but will react and change according to your actions? Such a game would be years away from those 16-bit days, right?

Wrong. It existed in 1991. Continue reading The Adventures of Robin Hood: The Forgotten Open-World Game Pioneer

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