Keeping Up with Commodore in the USA, Part One: Setting the Scene.
Part one of a deep dive into the Commodore 64 on the other side of the Atlantic. Continue reading Keeping Up with Commodore in the USA, Part One: Setting the Scene.
Part one of a deep dive into the Commodore 64 on the other side of the Atlantic. Continue reading Keeping Up with Commodore in the USA, Part One: Setting the Scene.
I embark on an adventure in a forgotten sequel to a not-so-forgotten board game license. Continue reading Adventure Log #1: HeroQuest II: Legacy of Sorasil
I fell down a rabbit hole that led to one of the cutest video game mascots ever created. Continue reading Reem-chan and Okawa’s Dream: The Y2K Dreamcast Online Future Personified
Our adventures with PC-98 Slayers took an unexpected turn. Continue reading Slayers: The Game That Made Kyouka’s Brother Cry.
Grab your neutron cape and proton blaster; it’s time to head to 23rd Century New Jersey. Continue reading Superhero League of Hoboken: Zany Post-Apocalyptic Adventures in New Jersey.
What was the Japanese console games scene in 1988 like from a British magazine journalist’s perspective? Continue reading Pages from The Past #2: Land of the Rising Console (CVG January 1989)
What was it like behind the doors of Squaresoft in 1994/5? Let’s find out from an EGM staffer. Continue reading Pages from The Past #1: A Day in the Life of Square (EGM May 1995)
On the surface, a fun little arcade blast ’em up. But below it? A hidden gem of multiplayer competition. Continue reading Treachery on the Battle Field – Tank Force!
Weird and wonderful controllers – and not so wonderful ones! First up: Cyber Connect’s Rensha Controller 2. Continue reading The Great Kaleidoscopic Controller Menagerie, Part One
The last thing I expected when I first hit play on the launcher of this game was to be greeted by antique television technology. Continue reading The Curious Tech Nostalgia of Zenless Zone Zero